<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>VHSect Devlog - itch.io</title><link>https://korzystnie.itch.io/vhsect</link><description>Procedural Moves before Doom</description><item><guid>https://korzystnie.itch.io/vhsect/devlog/1631466/hardcoded-clues-no-more</guid><title>hardcoded Clues no more</title><link>https://korzystnie.itch.io/vhsect/devlog/1631466/hardcoded-clues-no-more</link><pubDate>Mon, 17 Aug 2026 04:10:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>TL;DR Clues table from the page 2 (Case) was removed. When I played VHSect with friends, we didn&#039;t used Evidence table to procedurally generate each Scene - instead I&#039;ve prepared prompts in advance an...</p>]]></description></item></channel></rss>